While busy at work, I noticed that my understanding of Velocity when compared to other people, wasn't the same. So, I'm going to do a little simple tutorial on Velocity soon, just to see how the math/physic's look in ICE.

I will be updating this post over the weekend or so.

:D

SO what is Velocity?

Velocity: the speed and direction of an object, or its rate of change in position. This is a

**vector.**

http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/index.html

SO according to ICE, Velocity has to do with . . . "position", "direction" , and "change in position which = speed/rate"

And the formula for Velocity looks like this :

or.....

which basically means Velocity = Displacement( "position", "direction") divided by change in time("change in position which = speed/rate")

a.k.a change in position over a change in time

**Finding the rate or speed:**

You might be thinking how can I find out what the rate or speed of said strand/particle/point is? Speed is a Scalar value, this means it has direction over time but not a position as with velocity/vectors.

Here is the formula for speed/rate:

Some cool Tutorials on Velocity\speed and acceleration can be found here:

http://www.khanacademy.org/science/physics

too be continued..... :D